Who This Author Is

Ann E. Weiss has enough depth here to be more than a raw catalog rollup. This page pulls together 5 catalog-linked books across 1990 to 1999, which makes it easier to separate the strongest starting points from the noisier editions. The clearest lane here leans toward Business & Self-Help.

Best for readers who want practical takeaways and books they can put to use quickly. If you want the easiest first click, start with Virtual Reality and branch outward from there. UPB note: the strongest documented run here lands between 1990 to 1999; the most common copies on this page tend to come from Lerner Pub Group and Houghton Mifflin.

Best Place To Start

Virtual Reality

Lerner Pub Group • 1996 • quick commitment

It stands out because it asks for less time than many of the longer volumes on this page.

Author At A Glance

Best known for: Business & Self-Help entry points • common used copies from Lerner Pub Group and Houghton Mifflin

Genres and themes: Business & Self-Help

Who this author is best for: readers who want practical takeaways and books they can put to use quickly

UPB note: the strongest documented run here lands between 1990 to 1999; the most common copies on this page tend to come from Lerner Pub Group and Houghton Mifflin.

Top Books To Start With

  1. Virtual Reality

    Lerner Pub Group • 1996 • quick commitment

    UPB note: one of the most common used-copy publishers for this author • year signal: 1996 • 128 pages.

  2. The glass ceiling

    Twenty-First Century Books • 1999 • quick commitment

    UPB note: year signal: 1999 • 128 pages.

  3. Money Games: The Business of Sports

    Houghton Mifflin • 1993 • standard commitment

    UPB note: year signal: 1993 • 186 pages.

  4. God and Government

    Tandem Library • 1990 • commitment varies by edition

    It helps anchor a specific period of this author’s publishing run instead of blending into the undated shelf clutter.

How The Picks Compare